Files
funknetz/station/session.go
T
Konrad NeitzelandCursor ec5f660fdd Append an optional station log and announce the software after login.
A log path that cannot be written leaves the station on the reflector, and the reflector learns which program joined.

Co-authored-by: Cursor <cursoragent@cursor.com>
2026-10-03 19:24:00 +02:00

544 lines
11 KiB
Go

package station
import (
"context"
"crypto/hmac"
"crypto/sha1"
"encoding/binary"
"errors"
"net"
"strconv"
"sync"
"time"
"gitea.neitzel.de/konrad/funknetz/internal/opus"
)
const noOpus = "The reflector did not offer OPUS."
var errStopped = errors.New("session stopped")
// Run keeps the reflector session until ctx is canceled.
func (s *Station) Run(ctx context.Context) error {
defer s.Close()
for {
if ctx.Err() != nil {
return nil
}
s.mu.Lock()
if s.fatal != "" {
s.mu.Unlock()
<-ctx.Done()
return nil
}
s.state.Connection = "Connecting"
s.publish()
host, port := s.cfg.host, s.cfg.port
s.mu.Unlock()
conn, err := dialStation(ctx, host, port)
if err != nil {
if ctx.Err() != nil {
return nil
}
s.mu.Lock()
s.noteDownLocked(s.clock.Now(), true)
s.mu.Unlock()
if !s.wait(ctx, 2*time.Second) {
return nil
}
continue
}
err = s.session(ctx, conn)
conn.Close()
s.mu.Lock()
s.closeUDP()
s.mic = nil
s.play = nil
if s.fatal == "" {
s.noteDownLocked(s.clock.Now(), false)
} else {
s.publish()
}
fatal := s.fatal != ""
s.mu.Unlock()
if ctx.Err() != nil {
return nil
}
if fatal {
<-ctx.Done()
return nil
}
if err != nil && errors.Is(err, errStopped) {
<-ctx.Done()
return nil
}
if !s.wait(ctx, 2*time.Second) {
return nil
}
}
}
func dialStation(ctx context.Context, host string, port int) (net.Conn, error) {
var d net.Dialer
d.Timeout = 5 * time.Second
return d.DialContext(ctx, "tcp", net.JoinHostPort(host, strconv.Itoa(port)))
}
func (s *Station) wait(ctx context.Context, d time.Duration) bool {
timer := s.clock.NewTimer(d)
defer timer.Stop()
select {
case <-ctx.Done():
return false
case <-timer.C():
return true
}
}
func (s *Station) session(ctx context.Context, conn net.Conn) error {
done := make(chan struct{})
var closeOnce sync.Once
closeConn := func() { closeOnce.Do(func() { conn.Close() }) }
defer close(done)
go func() {
select {
case <-ctx.Done():
closeConn()
case <-done:
}
}()
tcpCh := make(chan frame, 8)
tcpErr := make(chan error, 1)
go readTCP(conn, tcpCh, tcpErr, done)
if err := writeFrame(conn, tcpProtoVer, []byte{0, 2, 0, 0}); err != nil {
return err
}
lastTCP := s.clock.Now()
tcpRx := lastTCP.Add(15 * time.Second)
var udpCh chan []byte
var udpErr chan error
udpReady := false
var udpRx time.Time
for {
s.mu.Lock()
lastUDP := s.lastUDPSend
s.mu.Unlock()
next := lastTCP.Add(10 * time.Second)
if tcpRx.Before(next) {
next = tcpRx
}
if udpReady {
if u := lastUDP.Add(15 * time.Second); u.Before(next) {
next = u
}
if udpRx.Before(next) {
next = udpRx
}
}
wait := next.Sub(s.clock.Now())
if wait < 0 {
wait = 0
}
timer := s.clock.NewTimer(wait)
var udpRecv <-chan []byte
var udpFail <-chan error
if udpCh != nil {
udpRecv = udpCh
udpFail = udpErr
}
var reason string
var tcpf frame
var udpp []byte
select {
case <-ctx.Done():
timer.Stop()
return ctx.Err()
case err := <-tcpErr:
timer.Stop()
return err
case err := <-udpFail:
timer.Stop()
return err
case tcpf = <-tcpCh:
timer.Stop()
reason = "tcp"
case udpp = <-udpRecv:
timer.Stop()
reason = "udp"
case <-timer.C():
select {
case tcpf = <-tcpCh:
reason = "tcp"
default:
select {
case udpp = <-udpRecv:
reason = "udp"
default:
reason = "timer"
}
}
}
now := s.clock.Now()
switch reason {
case "tcp":
tcpRx = now.Add(15 * time.Second)
if err := s.onTCP(conn, tcpf, done, &udpCh, &udpErr, &udpReady, &udpRx, &lastTCP); err != nil {
return err
}
case "udp":
s.mu.Lock()
if clientIDOf(udpp) == s.clientID {
udpRx = now.Add(60 * time.Second)
s.onDatagram(udpp)
}
s.mu.Unlock()
default:
if !now.Before(tcpRx) {
return errors.New("tcp receive timeout")
}
if udpReady && !now.Before(udpRx) {
return errors.New("udp receive timeout")
}
if !now.Before(lastTCP.Add(10 * time.Second)) {
if err := writeFrame(conn, tcpHeartbeat, nil); err != nil {
return err
}
lastTCP = s.clock.Now()
}
s.mu.Lock()
if udpReady && s.udp != nil && !s.clock.Now().Before(s.lastUDPSend.Add(15*time.Second)) {
if err := s.sendUDP(udpHeartbeat, nil); err != nil {
s.mu.Unlock()
return err
}
}
s.mu.Unlock()
}
}
}
func readTCP(conn net.Conn, out chan<- frame, errc chan<- error, done <-chan struct{}) {
for {
f, err := readFrame(conn)
if err != nil {
select {
case errc <- err:
case <-done:
}
return
}
select {
case out <- f:
case <-done:
return
}
}
}
func readUDP(conn *net.UDPConn, out chan<- []byte, errc chan<- error, done <-chan struct{}) {
buf := make([]byte, 2048)
for {
n, err := conn.Read(buf)
if err != nil {
select {
case errc <- err:
case <-done:
}
return
}
pkt := append([]byte(nil), buf[:n]...)
select {
case out <- pkt:
case <-done:
return
}
}
}
func (s *Station) onTCP(conn net.Conn, f frame, done <-chan struct{}, udpCh *chan []byte, udpErr *chan error, udpReady *bool, udpRx *time.Time, lastTCP *time.Time) error {
switch f.typ {
case tcpHeartbeat, tcpAuthOK:
return nil
case tcpAuthChallenge:
chal, _, err := parseBlob(f.body)
if err != nil || len(chal) != 20 {
return errors.New("bad challenge")
}
mac := hmac.New(sha1.New, []byte(s.cfg.authKey))
mac.Write(chal)
body := appendString(nil, s.cfg.callsign)
body = appendBlob(body, mac.Sum(nil))
if err := writeFrame(conn, tcpAuthResponse, body); err != nil {
return err
}
*lastTCP = s.clock.Now()
return nil
case tcpError:
msg, _, err := parseString(f.body)
if err != nil {
msg = "could not be read"
}
s.endFatal(msg, true)
return errStopped
case tcpServerInfo:
return s.onServerInfo(conn, f.body, done, udpCh, udpErr, udpReady, udpRx, lastTCP)
case tcpTalkerStart:
s.onTalker(f.body, true)
return nil
case tcpTalkerStop:
s.onTalker(f.body, false)
return nil
default:
return nil
}
}
func (s *Station) onServerInfo(conn net.Conn, body []byte, done <-chan struct{}, udpCh *chan []byte, udpErr *chan error, udpReady *bool, udpRx *time.Time, lastTCP *time.Time) error {
id, codecs, err := parseServerInfo(body)
if err != nil {
return err
}
if !hasOPUS(codecs) {
s.endFatal(noOpus, true)
return errStopped
}
enc, err := opus.NewEncoder()
if err != nil {
return err
}
dec, err := opus.NewDecoder()
if err != nil {
enc.Close()
return err
}
info, err := softwareIdentityBody()
if err != nil {
enc.Close()
dec.Close()
return err
}
if err := writeFrame(conn, tcpNodeInfo, info); err != nil {
enc.Close()
dec.Close()
return err
}
var tg [4]byte
binary.BigEndian.PutUint32(tg[:], uint32(s.cfg.talkGroup))
if err := writeFrame(conn, tcpSelectTG, tg[:]); err != nil {
enc.Close()
dec.Close()
return err
}
*lastTCP = s.clock.Now()
remote, ok := conn.RemoteAddr().(*net.TCPAddr)
if !ok {
enc.Close()
dec.Close()
return errors.New("tcp peer has no address")
}
udpConn, err := net.DialUDP("udp", nil, &net.UDPAddr{IP: remote.IP, Port: remote.Port})
if err != nil {
enc.Close()
dec.Close()
return err
}
ch := make(chan []byte, 32)
errc := make(chan error, 1)
go readUDP(udpConn, ch, errc, done)
s.mu.Lock()
s.clientID = id
s.seq = 0
s.udp = udpConn
s.enc = enc
s.dec = dec
err = s.sendUDP(udpHeartbeat, nil)
if err != nil {
s.mu.Unlock()
enc.Close()
dec.Close()
udpConn.Close()
return err
}
s.state.Connection = "Connected"
s.up = true
s.outage = false
s.noteTransmitLocked()
s.writeLog(s.clock.Now(), "connected")
s.publish()
s.mu.Unlock()
*udpCh = ch
*udpErr = errc
*udpReady = true
*udpRx = s.clock.Now().Add(60 * time.Second)
return nil
}
func (s *Station) stop(msg string) { s.endFatal(msg, false) }
// Fail stops retries and shows message until the operator quits.
func (s *Station) Fail(message string) { s.stop(message) }
func (s *Station) onTalker(body []byte, start bool) {
tg, rest, err := parseU32(body)
if err != nil || int(tg) != s.cfg.talkGroup {
return
}
call, _, err := parseString(rest)
if err != nil {
return
}
s.mu.Lock()
defer s.mu.Unlock()
now := s.clock.Now()
if start {
if call == s.cfg.callsign {
return
}
s.closeTalkerLocked(now)
was := s.transmitting()
s.remoteTalker = call
s.roomBusy = true
s.talkCall = call
s.talkStart = now
if was && !s.transmitting() {
s.endTransmit()
}
s.publish()
return
}
s.closeTalkerLocked(now)
s.remoteTalker = ""
s.roomBusy = false
s.publish()
}
func (s *Station) onDatagram(pkt []byte) {
if len(pkt) < 6 {
return
}
typ := binary.BigEndian.Uint16(pkt[:2])
if typ != udpAudio || s.dec == nil {
return
}
if s.transmitting() {
return
}
packet, _, err := parseBlob(pkt[6:])
if err != nil {
return
}
pcm, err := s.dec.Decode(packet)
if err != nil {
return
}
s.play = append(s.play, pcm...)
s.roomBusy = true
s.publish()
}
func clientIDOf(pkt []byte) uint16 {
if len(pkt) < 6 {
return ^uint16(0)
}
return binary.BigEndian.Uint16(pkt[2:4])
}
func (s *Station) sendUDP(typ uint16, body []byte) error {
if s.udp == nil {
return errors.New("udp is down")
}
buf := make([]byte, 6+len(body))
binary.BigEndian.PutUint16(buf[0:2], typ)
binary.BigEndian.PutUint16(buf[2:4], s.clientID)
binary.BigEndian.PutUint16(buf[4:6], s.seq)
s.seq++
copy(buf[6:], body)
if _, err := s.udp.Write(buf); err != nil {
return err
}
s.lastUDPSend = s.clock.Now()
return nil
}
func (s *Station) endTransmit() {
if s.enc != nil && s.udp != nil && len(s.mic) > 0 {
frame := make([]int16, opus.FrameSamples)
copy(frame, s.mic)
s.mic = nil
if pkt, err := s.enc.Encode(frame); err == nil {
// A lost datagram ends the session when the receive timer expires.
_ = s.sendUDP(udpAudio, appendBlob(nil, pkt))
}
} else {
s.mic = nil
}
if s.udp != nil {
// A lost datagram ends the session when the receive timer expires.
_ = s.sendUDP(udpFlush, nil)
}
}
func (s *Station) closeUDP() {
if s.udp != nil {
s.udp.Close()
s.udp = nil
}
if s.enc != nil {
s.enc.Close()
s.enc = nil
}
if s.dec != nil {
s.dec.Close()
s.dec = nil
}
}
func (s *Station) transmitting() bool {
if s.fatal != "" || s.state.Connection != "Connected" || s.roomBusy {
return false
}
return s.buttonHeld || s.spaceHeld
}
func (s *Station) publish() {
s.noteTransmitLocked()
s.state.Callsign = s.cfg.callsign
s.state.TalkGroup = s.cfg.talkGroup
if s.fatal != "" {
s.state.Connection = "Disconnected"
s.state.Detail = s.fatal
s.state.Talker = ""
s.state.Transmitting = false
} else {
s.state.Detail = "Idle"
tx := s.transmitting()
s.state.Transmitting = tx
if tx {
s.state.Talker = s.cfg.callsign
s.play = nil
} else {
s.state.Talker = s.remoteTalker
}
if s.state.Talker == "" && s.logNotice != "" {
s.state.Detail = s.logNotice
}
}
select {
case s.wake <- struct{}{}:
default:
}
}